Apple evolution or revolution?

It all began with a bright idea from a certain Steve Jobs. One idea that changed the world. Apple has come along way since 1977, developing some of the most recognised products on the planet. During the 1980s Apple sought to make its fortune via the newly released Macintosh. Being a new kid on the block it had tough competitors to overcome; the likes of IBM, Commodore 64 and the Sinclair ZX Spectrum. Apple thrived however of its ease of use. The mid 80’s saw computers which required extensive technological knowledge and whit just to turn the machine on; the Apple Macintosh was a revolution, portrayed very cleverly in an advert -1984; a mickey take on the famous Orwell novel to indicate that the big companies such as IBM (Big brother) would eventually take over the world with out confrontation from the likes of Apple. This was Apples first major success.

Apple is currently the world’s third largest mobile phone maker, behind Samsung and Nokia.But, despite that, the Apple market cap is larger than Google and Microsoft. The original name of Apple Computers was stripped to just Apple in January 2009, when it’s main focus was on hand-held devices, like the iPhone and iPod.

Here we have a quick review on the new iPad.
To put it simply: this is by far the greatest tablet on the market. iPad has come a long way since it’s original release in 2010, when the first iPad came out. From iPad to iPad 2 to the new iPad, it goes from strength to strength.

However, this is just one review on one iPad, and that is the latest version; dubbed “the new iPad” by Apple. It was released on 7th March 2012 and soon became the best-selling tablet device this year so far, with 3 million units sold in the first 3 days. It is certainly one of the most quickest, with the Apple A5X processor chip, and crystal-clear 9.7 Retina display.

Apple have incorporated a FaceTime front facing camera, plus an iSight rear camera. Now, even better with the iOS6 update available.

However, there are some flaws. It does have the tendency to get hot quite quickly when playing games. Also, it is slightly thicker and heavier than it’s predecessor, but overall, if you are considering buying one of these, then do so.

Apple’s latest release is the iPhone 5, a larger, more powerful and more up-to-date version of the iPhone 4S; with that also becoming faster-selling than that of rivals like the Samsung Galaxy S3. At the same time, Apple also released iOS 6, available on iPod 4th gen or higher, the new iPad and the iPhone range. However, Siri is not available on the 3G or the 3GS. The latest iteration of Apples iDevice has seen records broken, both good and bad; the recent problems with the new Apple Maps which subsequently replaced Google Maps on the iPhone , is part of Apples long war for a closed system not based on other services; nevertheless these have caused issues regarding in accurate maps and lost directions. Have the fans longing for the products of the big Apple been held at bay?

To this day Apple has a general sum of money higher than the U.S government. As well as new products releases being able to boost U.S GDP. Apple has become mighty. Some are concerned after the death of late founder Steve Jobs that the innovation at Apple is dead. I don’t know, but they clearly have a well organised and imaginative team in Cupertino. But is Apple still the pioneering company it was 30 years ago? Or has it become the likes of IBM – big brother…

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Bug bitten Apple faces new woes

Apple is today facing more worries from its communities after iPhone users reported significant battery drainage after the latest IOS update 6.1. Users have complained after noticing several issues with their shiny new phones.

Since I updated to iOS 6.1 my battery is draining like crazy

IT departments and corporate businesses have protested to Apple asking for an answer. Users have suggested that 06_archimedes_35438535_620x433the reasons lies behind the fact the the new software and phone seem to repeatedly call and contact the mobile operator; in some cases racking up enormous bills. These quarrels could cause issues for both users and the mobile networks. Apple is “currently not commenting”.

Apple summoned for Price questioning

Broadening a row between the world’s most valuable company and Australian lawmakers over corporate taxes paid on Apple’s operations, Apple executives were formally summonsed on Monday to front a parliamentary committee in Canberra on March 22.

“In what’s probably the first time anywhere in the world, these IT firms are now being summoned by the Australian parliament to explain why they price their products so much higher in Australia compared to the United States,” said ruling Labor government MP Ed Husic, who helped set up the committee.

High local prices and soaring cost-of-living bills for basic services are hurting the popularity of the minority Labor government ahead of a September 14 election it is widely tipped to lose, giving political momentum to the inquiry.

All three companies have so far declined to appear before the special committee set up in May last year to investigate possible price gouging on Australian hardware and software buyers, despite the Australian dollar hovering near record highs above the U.S. currency around A$1.03.

A 16GB WiFi iPad produced by Apple with Retina display sells in Australia for A$539, $40 above the price in the U.S., despite the stronger local currency. Microsoft’s latest versions of office 365 home premium cost A$119 in Australia versus $99.99 in the United States.

Bioware: Calling It Mass Effect 4 Does The Next Game A Disservice

Calling the next instalment in Bioware’s Science Fiction saga Mass Effect 4 isn’t really fair or representative of the project.

“To call the next game Mass Effect 4 or ME4 is doing it a disservice and seems to cause a lot of confusion here. We have already said that the Commander Shepard trilogy is over and that the next game will not feature him/her. That is the only detail you have on the game. I see people saying ‘well, they’ll have to pick a canon ending’. No, because the game does not have to come after. Or before. Or off to the side. Or with characters you know. Or yaddayaddayadda. Wherever, whenever, whoever, etc will all be revealed years down the road when we actually start talking about it.

“I do not call the game ME4 when I talk about it ever, because [sic] that makes people think of it more as ‘what happens after Mass Effect 3’ rather than ‘what game happens next set in the Mass Effect Universe’, which is far more accurate at this point. Obviously fans are going to speculate content, character and story until we actually reveal details in the years or months to come as you have almost no actual details, just don’t get bogged down in ‘well how are they going to continue ME3…’.

BioWare Montreal chief Yanick Roy has since expanded on what Priestly had to say; he also indicated that the game will take place after Shepard’s story.

“Thinking of the next Mass Effect game as Mass Effect 4 would imply a certain linearity, a straight evolution of the gameplay and story of the first three games.

“That doesn’t mean that events of the first three games and the choices you made won’t get recognised, but they likely won’t be what this new story will focus on. If you had three games centred around a group of key soldiers in the US army during World War I and then decided to make a game about another group of people during the Second World War, the games could have many points in common and feel true to one another.”

“You likely would have to recognise how the events of the first war influenced the ones of the second, but you would not necessarily think of it as a sequel. Again, the analogy is not great, but what I’m trying to say is that the ME universe is so rich that we are not limited to a single track when coming up with a new story.”

The next instalment in the franchise is being developed at BioWare Edmonton, which previously worked on both side-quests for Mass Effect 2 and 3, as well as 3’s multiplayer component.

Source: IGN

BlackBerry 10 OS review

For years now, the BlackBerry OS has occupied something of a special state, almost feeling as if it were thrown down into a pit and locked into a bar of carbonite, preserved in stasis for future generations to see. Want to show your kids what using a smartphone was like in 2006? You just needed to find a Bold on display at the local electronics store and let your little ones gaze wide-eyed at a sea of menus and tiny buttons.

BB7, then, was a disappointment for many, feeling like a bare-minimum update to those versions that came before rather than the complete QNX-based retooling we’d all been waiting for. The PlayBook showed us what was possible with a clean-sheet approach to a BlackBerry OS, and we wanted that on a phone. Now, two years after the release of that tablet, here we have it. It’s BlackBerry 10. It’s a wholly new experience, very different even than the PlayBook, and in general it’s quite good. But is it good enough to thrive in a world dominated by iOS and Android

The input-free BlackBerry Z10 drives home the need to use gestures to interact with this new OS, because there’s a complete lack of buttons on the face — only the volume controls and a power / lock toggle on top remain. Even the touch-heavy9850 Torch made room for a suite of discrete inputs, but not here. So, it’ll be gestures, then, which means there’s a bit of a learning curve. Thankfully, it’s a slight one.

So, it’ll be gestures, then, which means there’s a bit of a learning curve. Thankfully, it’s a slight one.

The most important gesture is swiping up from the bottom bezel, which always brings you back to a tiled view of all the running apps. This will be the gesture most familiar to PlayBook users, and is one of the few that survived. (Swiping from the left or right bezels to switch apps, for example, isn’t possible here.) Up to eight apps can be kept running in the background on this screen and bringing one back to life just requires a tap. Or, to properly kill a running app, hit the X in the lower right, an action that feels a bit ornery compared to the fun of flinging an app that you no longer needed off the top of the PlayBook’s display.

From here you can swipe your way left or right. To the right lies a grid of icons, on the Z10 arranged in a 4 x 4 matrix of rectangular tiles, each holding an app icon and a name. Repositioning is performed by tapping and dragging, while dropping one on another creates a folder. Folders are represented by a smaller grid of icons within a single app icon space, with no other identifying characteristic, which makes them a bit hard to pick out amidst the sea of apps.

App icon and folder pages extend off to the right as more apps are installed and there’s no attempt at categorizing them, again unlike the PlayBook, which had pages for “Favorites” and “Media” apps. Widgets and other desktop-like controls are not supported here. Just icons. But, a bit of room was carved out to create a static area holding three special controls: a phone, a search glass and a camera.

Tap the phone and the dialer interface shows up. This is split into three sections, with the leftmost giving you a look at your previous incoming and outgoing calls. In the middle is a long list of contacts (sucked in from BBM, Facebook, Twitter and Google Contacts, among others) that is searchable and, in the right tab is a simple dial pad in case you’re one of the lucky few who can actually remember a phone number.

Source: Engagdet

NYT: Apple experimenting with wrist-worn iOS devices using curved glass

Rumors of Apple building a watch-like device have existed since time immemorial — they’ve built up the same near-mythical status that the iPhone did pre-2007, or a TV set does today. The New York Times, however, claims that the watch concept exists as more than just some fan art. Reportedly, Apple has been “experimenting” with wrist-wearable devices that would run iOS and use curved glass. Other details are left to feverish speculation, although the OS choice suggests it would be more than just a glorified iPod nano watch. Before we get too excited, we’d do well to remember that any testing in a design lab doesn’t equate to production plans: the company might well scrap its work before it ever becomes public, if it’s indeed real to start with. Still, there have been enough advances in flexible displays and miniaturization that the notion of connected, wearable Apple gear is no longer as far-fetched as it once seemed.

Source: New York Times

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