In 2014 large amount of Tech news was reported, from new devices to hacking and security fails. Lets take a look at what got you reading.
Change, this year has seen a lot of it. Technology has changed, the focus is continuing to push towards the wearable market, the next-gen consoles don’t seem too next-gen now and lets not forget extreme market turbulence (looking at you Apple and Samsung). Gadget Nibble hasn’t been immune from such transitions either – with the last of our beloved mascots, Boog, departing us. As we go into 2015, things are going to keep changing.
It’s that time of the year where Call Of Duty fans are gearing up for the Multiplayer World Premiere, where we will see the Pros play the new online features in the new Call Of Duty Advanced Warfare.
Heard of OnLive? No, didn’t think so. Cloud gaming has recently been made famous by Sony – who introduced cloud features alongside the PS4 – but OnLive was the original poster face for the cloud gaming campaign.
Now, a full year since its launch, OnLive has revamped its offering, proving you can finally play console games over the internet… And it’s called CloudLift.
Moving away from the model of: ‘download from out store & play only on our network’; OnLive has now partnered Steam to stream PC games for a $14.99 monthly fee.
Seems like OnLive are still trying to find their feet, offering a variety of services at different price points:
“We hope that we’ve got the right price for it. Time will tell.” – Rick Sanchez VP Product and Marketing
First off, it’s pretty limited. Due to its connection with the Steam interface – you do sync your saved games and DLC from wherever; but currently OnLive only has 20 games on its listing. Warner Bros. made it in, and has already offered some of the highly popular Lego games and Batman Arkham series titles – but don’t worry, if you’re not a Bat fan, “dozens more” games are on route.
OnLive works without tinkering with game code and now the game is simply streamed from a server to whatever you’re playing on. Gamers who are on a tight budget can also pay $9.99 to access a back-catalogue of older titles.
Sadly, as with any change, there is always a downside. OnLive doesn’t allow you to try games before signing up now, plus the HTML5 interface leaves a bad after taste. Nevertheless, you can still film “Brag ” clips for those short cinematic sequences of your friends head blowing up.
The real bonus, you can access this service anywhere. PC, Mac and Android. Truly, this is the future of gaming. No more discs, just a whole load of fun.
This week, more information was tweeted by 4J Studios about the next update to Xbox One and PS4 Minecraft.
What’s in this weeks mysterious picture…
I think we can all say that Minecraft, Xbox 360, has out-lived update 13. We need a new update to the game, before we start a riot to against 4J… Where is Title Update 14? Why is it taking so long? And please, please, let there be something good on the way!
So what do 4J have coming in Title Update 14…
Sony has announced at their pre Tokyo Game Show press conference that they will be launching a second version of their infamous PS Vita system. The PS Vita system took over from the PSP that Sony launched in 2005, to tackle the growing concern of Nintendo. At the time Nintendo was blessed with success, their DS handheld, one of the most popular consoles ever. Since then the DS has taken its foot off the accelerator and yet Sony still hasn’t caught up. But this is because the market has changed. Sony’s PS Vita now battles with the smartphones for top hand held for mobile gamers. The PS Vita hasn’t succeed so far. The Android marketplace and Apple App Store have allowed smartphones to rocket ahead in numbers and the complexity and detail of the games available on these devices isn’t going to get worse. Sony suffered from a lack of titles and consumer enthusiasm with the first Vita. It didn’t fit into their ecosystem, but now with the PS4 launch – the Vita becomes a direct accessory to the next generation console; with remote play and other features. So has Sony got it right this time round?
This model of the PS Vita isn’t a new redesign. But it is thinner, lighter and more colourful. The system is 3.8mm in thinner than the previous handheld, is lighter weighing in at 35g and has a longer lasting battery. Sony has said that they have designed the Vita as a “more casual and easier to use model”. Sony has also said that the console is more “affordable”, packing a 5 inch LCD display instead of an OLED Display.
This new model will be available in six colours including: “lime green, white”, “light blue, white”, “pink / black” and “khaki / black”. Sony has yet to announce any global release, but will allow Japanese gamers to get their hands on the console on October 10th for 18,980 Yen (or about $190). It might be a chance for Sony to take more ground on the home territory. Allowing those emerging markets to grab a bit of the Sony magic. But as soon as we get a Western release date, we’ll let you know.
So while Sony gears up for the Tokyo Games Show and PS4 bonanza, do you like the new PS Vita? Is it enough of a change? And will it be worth it this time round, considering the growth and diversity of mobile phone gaming?
If these rumours/suggestions turn out to be true, Sony may have just dealt one of the killer blows to Microsoft’s Xbox One console. Sony had already run circles around Microsoft, who had been battling with DRM, online features and the real unique selling points of its console. Sony had the lead, but noticeably, Microsoft has narrowed the gap somewhat in the last month.
But now Sony might have just delivered the final blow, the killer sweep for those saying the PlayStation 4 was only a console for gamers. Microsoft had introduced the Xbox TV, with the One guide, it was an overlay for your current cable service, and ran directly off your existing systems. Sony has apparently reached a deal with Viacom to stream the networks channels live to the PlayStation 4.
The deal between Sony and the media giant would mean services are streamed, over the Internet, live to the PS4, without the need for existing cable services. This would shunt Microsoft’s attempts at bringing cable to Xbox One, and would mean a lot less cabling in the home.
Viacom owns channels such as: MTV, Nickelodeon and Comedy Central. PlayStation users might not even require an extra subscription as Sony bought the name ‘PlayStation TV’ earlier this year. Agonising cable login and twisted verification could be the thing of the past as Sony tries to implement these services directly into the console and may make them part of the PlayStation Network.
With the announcement of this news, it is also believed that Sony is in talks with Disney and Time Warner over other ‘deals’. If Sony bagged the big one and got Disney of their side, they’d also have access to ESPN, via Disney.
Sony would have truly hit Microsoft below the belt with this move, if it turns out to be true you can expect a rise in PS4 orders and general appeal of the console. It may appeal to a different market whose home might not be suitable for cabling and feels that live streaming is the way forward. Microsoft would have to work hard to amend this, seen as they’re offering isn’t even a ‘service’ as such, more of an overlay – Microsoft might be lost in the aura. Whatever Sony decides to name this service it might just bag them the extra deals and we could easily see this as a deciding feature.
Microsoft also made a smaller announcement at the beginning of the week that Kinect no longer was required for the Xbox One to work. The camera had previously been required for the console to function, but now Microsoft has changed their minds. This has pleased a lot of privacy campaigners, but has left gamers thinking: hey – what is new in Xbox One, isn’t it just an Xbox 360?